
Tim Fuller
I tell stories using games.
Games that have inspired me are:
King’s Quest, Personna 5, OctoDad, Gravity Rush, Inner World.
I make narrative-driven games with characters that stay with you, long after the games have ended.
You can find out more about me on linkedin
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Current Project - WIP
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Sang Kancil
Sang Kancil is an adventure game set in 1900s Malaysia.
Sang Kancil is a popular character well-known by anyone who has grown up in Malaysia and Singapore. As a cheeky mousedeer, Sang Kancil, tricks tigers, crocodiles and humans as he makes his way about the Malaysian jungle.
genre - adventure

Artwork by Isabella Latorre
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Student Projects
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AIE
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Pirate Adventure
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Click on the image above to find out the reasoning behind how I created a slice of the game.
Logline
Two newly orphaned sisters must find pirate treasure or be separated...
Genre - adventure
Setting - Modern day, suburbia.
Click on the video below for a sample of gameplay as well as the opening cutscene.
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Red
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Click on the image above for sample dialogue.
Premise
Based on LITTLE RED RIDING HOOD, but with a twist.
Rebecca’s goal is to arrive safe at Grandma’s house, only she has lost her phone and needs to retrieve it. She encounters a dog named Dawg and talks with him to gain information regarding her phone.
Genre - Point-and-click adventure in 2 ½ D.
Setting - Modern day, inner city.
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Reef Racer
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Genre - gokart with a twist
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Zero G
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Ideas for a space track
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Curtin University
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Two toothbrushes tired of their lot in life plan a daring escape
Sword in the Stone
Bus Stop